Portfolio
Welcome to my portfolio! I'm a versatile web developer with a passion for creating seamless digital experiences. While my primary focus lies in development, and despite I am not a graphic designer by trade, my love for aesthetics and design shines through in my personnal projects.
Please note that what you'll find here is just a glimpse into my body of work throughout the years. There's much more behind the scenes, and I'm excited to discuss how I can bring your next project to life.
The Namaskar CMS
Namaskar is a personal project I have been working on for many years. It is a lightweight CMS for Web Developpers who want a CMS to create websites like Showcase Sites, Artist Websites, Portfolios, and Blogs.
I have been working with CMS like Typo3, Wordpress & Drupal... They are too heavy for simple websites. So, I started to develop a CMS suitable for my needs : it is lightweight, flat-file, multi-site, multilingual, and fast.
My portfolio Qwwwest.com was the first site powered with Namaskar. Namaskar is a work in progress you can follow it here: namaskar.fr.
sites réalisés avec Namaskar
LaserTank XX
LaserTank is a a puzzle game for Windows 95 created by Jim Kindley back in 1995. Since then, fans all over the world created more than 20.000 levels. You can still download and play the Windows version of LaserTank by Jim Kindley.
From 2009 and until 2016, as a personal project, I worked on Lasertank XX, a new version of that game for Android and Windows. I wrote the game in Actionscript3.
It could be played in a browser thanks to Flash, but also on Android and Windows thanks to Adobe Air. The graphics had an old-school style reminiscent of the Tron movie from the 80s.
It is a puzzle game played on a 16 x 16 grid requiring logical thinking to solve levels. The goal is to reach the flag with the Tank by moving it and firing its laser to move or destroy objects, without falling into the water or being shot by anti-tank laser guns.
I wrote my version of the game from scratch because the original code consisted of two large procedural C files with 3000 lines of code, which were heavily tied to the Windows OS and to the hardware. In contrast, mine was about one hundred AS3 classes that abstracted away the underlying architecture. Different times, different paradigms.
Unfortunately, the end of Flash and Adobe Air made me decide to stop the developpement. I can still play it on my old tablet as you can see :
Web development
Video Editing
Cognizant
Heaven & Hell
Ultreïa
Laniakea
Pigs
a Magical Sunday Morning